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Situational Complexity: Difference between revisions

From Dialogic Design Science
→Subjective Situational Complexity: Subjective Situational Complexity expanded with examples
 
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====Subjective Situational Complexity====
====Subjective Situational Complexity====
This type of situational complexity postulates that the observer interacts with the object of observation and influences its behavior. The [[White Coat Hypertension]] presents a good practical example in which the doctor attempting to measure, for example, the heartbeat of a patient, influences it through the act of measuring. Another common example is when one tries to measure the pressure in an automobile tire. In order to make the measurement, some air will escape, thus changing the pressure. A third example from quantum physics is the [[Heisenberg Uncertainty Principle]], which states that we cannot know both the position and speed of a particle, such as a photon or electron, with perfect accuracy. The more we try to measure a particle's position, the less we know about its speed and vice versa.


 
Subjective Situational Complexity is grounded in [[Second-phase Science]], which postulates that the observations are ''observer-dependant''. The construction of high-quality observations ''depends fully on the actions'' that are to be improved by their use.


====Intersubjective Situational Complexity====
====Intersubjective Situational Complexity====